![]() This build ensures that you’ll get to level up your characters as fast as possible. Whenever a new DLC comes out, it often leads to stress because your bloodpoints weren’t enough to make the character viable to pick right away. Here we have yet another great " Otzdarva" build that serves a very particular purpose, farming bloodpoints. Your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Opening, and Unlocking are increased by 2/4/6%.Įmpathy: The Auras of dying or injured Survivors are revealed to you within a range of 64/96/128 meters.Skill Check Success zones are reduced by 10%.Skill Check Trigger odds are increased by 10%. ![]() Spine Chill: Whenever the Killer is looking in your direction when within 36 meters of you, Spine Chill activates: Great Skill Checks cannot be performed while using Autodidact.Each Token grants you a +15 % bonus Progression for a successful Skill Check while healing Survivors.For every successful Skill Check completed while healing a Survivor, you receive a Token for a maximum of 3/4/5 Tokens. Solidarity: When injured, healing another Survivor without using a Med-Kit also heals you with a Conversion rate of 40/45/50%.Īutodidact: start the Trial with a -25 % Progression penalty for Skill Checks, to heal Survivors. Spine chill will ensure you won’t be bothered while healing, so take your time, you don’t want to fail any skill checks at the beginning of the match.The fact that it heals both you and the injured survivor makes takes a lot of healing time out of the equation.Unparalleled healing ability, if used properly, it could turn a whole match upside down.It’s one downside is the fact that, in order to be used to its fullest potential, you’ll need to buff up your “Autodidact” perk, which usually takes a while. This is a healer build, so if you want it to function to its best ability you better run after injured survivors to heal them, and yourself back to full health in just a few moments after a little buffering. ![]() ![]() Now we have the amazing “ Otzdarva” coming to bring us one of the most peculiar perk builds I’ve seen, two unlikely perks coming together to make maybe the strongest healing duo in all of Dead By Daylight. Any Means Necessary has a cool-down of 100/80/60 seconds.
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